Autodesk Maya
The Anchorpoint plugin for Maya allows you to add a publish process to your workflow. A "publish" is usually a way of communicating that you have finished a certain task and that the asset has to move to the next step in the pipeline. This can be a review process or an export to another format.
Setting up the project
To use this workflow, you need to enable the "DCC Pipeline Tools" Action under "Workspace Settings / Actions". Then you need to restart Anchorpoint to load the integrations.
Installing the Anchorpoint plugin for Maya
To install the Anchorpoint plugin, you have to add the Anchorpoint plugin folder as a path in your Maya environment file (Maya.env).
- In Anchorpoint, click on "Workspace Settings / Integrations"
- Look for "Maya and click on "Open Plugin". This will show you the folder that you need to add to Maya.
- In your OS explorer, navigate to C:\Users\USERNAME\Documents\maya\MAYAVERSIONONYOURCOMPUTER
- Open the Maya.env file with a text editor
- Add this:
MAYA_PLUG_IN_PATH= THEANCHORPOINTPLUGINFOLDER For example: "MAYA_PLUG_IN_PATH = C:\Users\johndoe\AppData\Roaming\Anchorpoint Software\Anchorpoint\app\scripts\ap-actions\dcc_pipeline_tools\maya\plugin" - Restart Maya. In case you are seeing a warning "Untrusted Plugin Location", just accept it. The plugin won't modify your Maya file, it will just send data to the Anchorpoint desktop application.
- In the Plugin Manger search for "Anchorpoint" and load the plugin. Set it also to "Auto Load" so that it will be available when Maya starts