Git with game art#
In these two videos, you’ll learn how to use Anchorpoint together with Git-based version control for managing your art and game development assets.
You can also manage art assets stored in Dropbox or Google Drive. This works fine for simple sharing, but Git provides a much better revision workflow. With Git, you can see exactly who changed what and when, and you can restore any file to a previous point in time.
For light projects such as mobile or browser games, GitHub is the easiest choice, especially with Anchorpoint’s GitHub integration that removes most of the manual setup. For larger projects or large asset sizes, Azure DevOps is a good option since it doesn’t charge for Git LFS storage. In many production environments, teams prefer running their own Git server, for example using Gitea, to have full control.
This tutorial shows how to set up a GitHub integration in Anchorpoint and create a project. If you already have a Git server running, just skip the first part.
This tutorial explains how to work with version control in your daily workflow, including pulling changes, pushing updates, locking files, and reverting mistakes.